New York Tech Media
  • News
  • FinTech
  • AI & Robotics
  • Cybersecurity
  • Startups & Leaders
  • Venture Capital
No Result
View All Result
  • News
  • FinTech
  • AI & Robotics
  • Cybersecurity
  • Startups & Leaders
  • Venture Capital
No Result
View All Result
New York Tech Media
No Result
View All Result
Home News

Slaying monsters in Vampire Survivors is like walking through a casino

New York Tech Editorial Team by New York Tech Editorial Team
February 19, 2022
in News
0
Slaying monsters in Vampire Survivors is like walking through a casino
Share on FacebookShare on Twitter

Vampire Survivors is an Early Access roguelike on Steam that has completely sunk its teeth into me.

Each round starts simply: you have just one weapon to take on a few baddies. The weapon autofires, so you only have to worry about moving your character to avoid enemies and scoop up experience gems. But as you level up, get more weapons, and fight more monsters, your screen quickly becomes filled with a smorgasbord of magical weapons and fearsome enemies covering nearly every inch of the screen. Like so:

Despite this apparent chaos, I promise you I felt fully in control.
Screenshot by Jay Peters / The Verge

The sensory barrage of colors and sounds can almost feel like being in an arcade or a casino — which is what Luca Galante, Vampire Survivors’ developer, was going for. Galante previously worked as a software developer in the gambling industry, and that experience informed his perspective when it came to making a more traditional game.

“Slot games are very simple,” he tells The Verge. “All the player has to do is press one button, and the game designers have to find a way to push the player to press that button. [The player] is actually spending money every time they press it, and because of that, there’s a huge attention to detail on the sounds, the animations, and the sequences, because you have so few elements to work with. Basically, [the designers] try to maximize the importance and impact those elements have on the player. I just absorbed that knowledge basically just by being in the industry. And so when making a game, I have automatically applied it to what [I’ve been] doing.”

That’s all reflected in Vampire Survivors. Starting a game immediately drops you into the action, and the only controls to think about are moving your character and picking upgrades. You don’t even need to press a button to use your weapons. The charming retro graphics feel like they’re ripped straight from a long-forgotten Super Nintendo Castlevania game, and you’ll hear a delightful chime every time you pick up one of the countless experience gems. Opening treasure chests seems to intentionally create the feeling that you’re pulling a slot machine; pixelated weapons stream by on ribbons of color as coins fly everywhere, all backed by a catchy jingle. (If you get lucky and find a chest with five items, there are actually fireworks.)

Galante also analyzed other games he likes for inspiration. “The main one was Magic Survival, which is a game on Android that plays exactly the same,” he said. “The prototype of Vampire Survivors was based on Magic Survival. When it comes to the elements that are more unique to [Vampire Survivors] — for the gameplay, for the impact and how it feels good to play — I play a lot of stuff like Bayonetta, Devil May Cry games that are actually rather complex and that ask a lot of effort from the players to get some strong feedback. Instead, I just made it very easy for the player to actually get the same kind of strong feedback.”

As for the Castlevania-esque visuals, they were much less intentional. “I just took an asset pack I liked, and that asset pack turned out to be Castlevania-inspired,” Galante explains. “I like the series, of course, I know the lore of the series. So from there, it just started to become a part of the game. I definitely got inspired by a lot of different things, a lot of different games, and there are references to a lot of other games, just because at the end of the day, playing games is my main hobby.”

Enemies are manageable to start, but eventually you’ll be taking on many more of them at once.
Screenshot by Jay Peters / The Verge

Vampire Survivors has been a huge success, despite only being available in Early Access since December. When I checked Steam’s stats on Friday, there were more people playing it than heavyweights like Terraria, Skyrim, Left 4 Dead 2, and even Rocket League. Galante started the game in December 2020 when he was unemployed, but it’s been big enough that he was able to leave a new job in January after just a week.

Vampire Survivors is $3 right now on PC and Mac, and Galante plans to raise the price as he adds more features. He hopes to bring the game out of Early Access this year. He has already updated the game many times, often adding with major additions like weapons, characters, and quality-of-life fixes. It seems like that cadence will continue, meaning you’ll likely have plenty of reasons over time to pull the figurative slot machine again for a round of chaotic monster slaying. And if you just want to see what Vampire Survivors is all about, you can try it for free on itch.io, too.

Credit: Source link

Previous Post

Startup survival story: Armoire’s remarkable journey from sequins to sweatpants and back again

Next Post

Odessa robotics team aims to help solve supply chain crisis

New York Tech Editorial Team

New York Tech Editorial Team

New York Tech Media is a leading news publication that aims to provide the latest tech news, fintech, AI & robotics, cybersecurity, startups & leaders, venture capital, and much more!

Next Post
Odessa robotics team aims to help solve supply chain crisis

Odessa robotics team aims to help solve supply chain crisis

  • Trending
  • Comments
  • Latest
Meet the Top 10 K-Pop Artists Taking Over 2024

Meet the Top 10 K-Pop Artists Taking Over 2024

March 17, 2024
Panther for AWS allows security teams to monitor their AWS infrastructure in real-time

Many businesses lack a formal ransomware plan

March 29, 2022
Zach Mulcahey, 25 | Cover Story | Style Weekly

Zach Mulcahey, 25 | Cover Story | Style Weekly

March 29, 2022
How To Pitch The Investor: Ronen Menipaz, Founder of M51

How To Pitch The Investor: Ronen Menipaz, Founder of M51

March 29, 2022
Japanese Space Industry Startup “Synspective” Raises US $100 Million in Funding

Japanese Space Industry Startup “Synspective” Raises US $100 Million in Funding

March 29, 2022
UK VC fund performance up on last year

VC-backed Aerium develops antibody treatment for Covid-19

March 29, 2022
Startups On Demand: renovai is the Netflix of Online Shopping

Startups On Demand: renovai is the Netflix of Online Shopping

2
Robot Company Offers $200K for Right to Use One Applicant’s Face and Voice ‘Forever’

Robot Company Offers $200K for Right to Use One Applicant’s Face and Voice ‘Forever’

1
Menashe Shani Accessibility High Tech on the low

Revolutionizing Accessibility: The Story of Purple Lens

1

Netgear announces a $1,500 Wi-Fi 6E mesh router

0
These apps let you customize Windows 11 to bring the taskbar back to life

These apps let you customize Windows 11 to bring the taskbar back to life

0
This bipedal robot uses propeller arms to slackline and skateboard

This bipedal robot uses propeller arms to slackline and skateboard

0
New York City

Why Bite-Sized Learning is Booming in NYC’s Hustle Culture

June 4, 2025
Driving Innovation in Academic Technologies: Spotlight from ICTIS 2025

Driving Innovation in Academic Technologies: Spotlight from ICTIS 2025

June 4, 2025
Coffee Nova’s $COFFEE Token

Coffee Nova’s $COFFEE Token

May 29, 2025
Money TLV website

BridgerPay to Spotlight Cross-Border Payments Innovation at Money TLV 2025

May 27, 2025
The Future of Software Development: Why Low-Code Is Here to Stay

Building Brand Loyalty Starts With Your Team

May 23, 2025
Tork Media Expands Digital Reach with Acquisition of NewsBlaze and Buzzworthy

Creative Swag Ideas for Hackathons & Launch Parties

May 23, 2025

Recommended

New York City

Why Bite-Sized Learning is Booming in NYC’s Hustle Culture

June 4, 2025
Driving Innovation in Academic Technologies: Spotlight from ICTIS 2025

Driving Innovation in Academic Technologies: Spotlight from ICTIS 2025

June 4, 2025
Coffee Nova’s $COFFEE Token

Coffee Nova’s $COFFEE Token

May 29, 2025
Money TLV website

BridgerPay to Spotlight Cross-Border Payments Innovation at Money TLV 2025

May 27, 2025

Categories

  • AI & Robotics
  • Benzinga
  • Cybersecurity
  • FinTech
  • New York Tech
  • News
  • Startups & Leaders
  • Venture Capital

Tags

3D bio-printing acoustic AI Allseated B2B marketing Business carbon footprint climate change coding Collaborations Companies To Watch consumer tech crypto cryptocurrency deforestation drones earphones Entrepreneur Fetcherr Finance Fintech food security Investing Investors investorsummit israelitech Leaders LinkedIn Leaders Metaverse news OurCrowd PR Real Estate reforestation software start- up Startups Startups On Demand startuptech Tech Tech leaders technology UAVs Unlimited Robotics VC
  • Contact Us
  • Privacy Policy
  • Terms and conditions

© 2024 All Rights Reserved - New York Tech Media

No Result
View All Result
  • News
  • FinTech
  • AI & Robotics
  • Cybersecurity
  • Startups & Leaders
  • Venture Capital

© 2024 All Rights Reserved - New York Tech Media